Sending your companions on Underworld Trading missions can yield luxury fabrics and underworld metals used to construct prototype and artifact armor, earpieces, grenades, space upgrades, and weapon and armor modifications. Other possible rewards include gifts for companions to raise their Influence rating.
Have a suggestion or correction? A volunteer can help update the website! To report an issue, go to the Swtorista Website Discord and post your report as a single message in the report-issue channel. You will need to make a free Discord account. Recommended Crafting Skills: Artifice, Synthweaving.
Armormech is the ability to work with hard metals, alloys and synthetic materials to construct endurance armorings and armor for non-Force users. Armorings are upgrade modifications that augment combat ability. Vendor-purchased fluxes are used during the armor creation process to refine the materials to ensure suitability. Armormechs can reverse engineer their crafted armor and possibly discover new ways to improve armor creation.
The gathering skill Scavenging provides crafting resources for Armormech. Armormechs can also craft mastery, shield and absorb augments. These can be installed in any item that has an augment slot.
Armstech is the ability to work with hard metals, alloys and synthetic materials to craft blasters, blaster modifications and melee weapons. Vendor-purchased fluxes are used during the weapon creation process to refine the materials to ensure suitability.
Crafted blasters include blaster pistols, blaster rifles, sniper rifles, assault cannons and shotguns. Blaster modifications include blaster barrels. Melee weapons include vibroblades and electrostaves. Armstechs can reverse engineer their crafted items and possibly discover new ways to improve their creation.
The gathering skill Scavenging provides crafting resources for Armstech. Armstechs can also craft endurance, accuracy and power augments. Artifice is the delicate skill of constructing lightsabers, color crystals, armor dye modules, generators and foci. Lightsaber modifications include color crystals and hilts that augment a Force user's combat attributes.
Color crystals determine beam and bolt color for lightsabers and blasters. Dye modules are use to modify the visual color of armor. Artificers can reverse engineer their crafted items and possibly discover new ways to improve their creation. The gathering skill Archaeology provides crafting resources for Artifice. Bioanalysis is the practice of collecting genetic material from creatures and vegetation.
Genetic materials include cell fibers, bacterial strains, toxic extracts and medicinal fluids. Biochemists use these materials to create medpacs to restore health, stimulants single-use injections that provide a boost to physical abilities, and biological implants that enhance combat prowess by stimulating neural networks and regulating brain stem functions. To go to Belsavis, you must go to Belsavis. All rights reserved. All other trademarks are the property of their respective owners.
You are about to leave this website Close Continue. Quote: Originally Posted by DawnAskham Are you certain you ran the mission once you unlocked it and certain you unlocked the grade you thought you unlocked since the mission unlocks all look similar? Yes I have completed the mission, I received the goods, I have been unable to repeat the mission because it says I have already unlocked it. Quote: Originally Posted by Cherryluve I think that happened to me. Ideally, also identify at least the grade and crew skill, and if possible, the name of the mission.
Identify the companion by its name, e. The objective of this is to help them as much as possible to find the right character and the right companion. But before that, if you've finished Chapter IX of KotFE, go into the war room instance on Odessen and find the small room near Hylo Visz's big room on the right just before it.
In there, there is a terminal on the right-hand side that will let you reclaim the "pre-KotFE" version of the companion, which might unblock the issue.
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