So what's holding in the air in the Decision Chamber when Shepard wakes up? I already explained that! Because if it's not wind, it's the distant sucking sound of the station's atmosphere leaching into space, which, given the picture above, should take only seconds to complete. It took the destroy blast at point blank. The destroy blast is still potent out to the distance of many lightyears despite expanding out in a spherical wave and its intensity falling proportional to the square of the distance traveled.
Anything in the same room of that blast is going to get incinerated irregardless of what color you choose. I wonder if we will ever know who wrote the ending and if it was ever peer reviewed?
In Green, the arms of the Citadel don't get blown off either. It's only in Red, destroy that the arms of the Citadel get blown off. In fact even in the High EMS version three of the arms detach in the explosion, yet in the aftermath slides all of the arms mysteriously are functional again. And in the movie it looks like a nuke going off destroying the Citadel. This is another thing that doesn't make any sense. How could Shepard survive? Yet Shepard does So did Shepard ever make it to the beam in the first place?
Or was that all a dream? Was Shepard laying on the ground in London having this nightmare about the ending like the rest of us. What if Bioware wrote this really awesome ending to the trilogy but indoctrination got to us before we could see it? The destroy wave being destructive does not jive with Shepard waking up where we last saw him. But the Bioware writers said the breath scene took place on the Citadel.
One person said it was on one of the ward arms. No one confirmed exactly where on the Citadel. After this epilogue, if your crew was shown exiting the Normandy in the forest world scene, you now see a new scene that returns to them:. Mass Effect 3 Wiki Guide. Last Edited: 7 May pm. As well, while the Legendary Edition only has the Extended Cut , the specific EMS values that cause the different variations have been altered, and the new values are currently unknown.
The Conduit and The Citadel This section deals with changes made to the ending starting with the approach to the Conduit up until Shepard defeats the Illusive Man and opens the Citadel arms. All of the information in this section has been sourced from the Mass Effect Wikia's page on the Extended Cut for EMS numbers, as well as Hathur's video of the original versions and FlufflyNinjaLlama's videos of the Extended Cut for cutscene differences, unless otherwise noted.
The information in this section was gathered by comparing Hathur's video of the original scene and FlufflyNinjaLlama's video of the Extended Cut version. All of the information in this section has been sourced from FlufflyNinjaLlama's videos of the Extended Cut. Epilogue A new Epilogue sequence has been added, which plays after the original Normandy forest world scene where Joker exits the Normandy.
Was this guide helpful? YES NO. In This Wiki Guide. As Commander Shepard, an Alliance Marine, your only hope for saving mankind is to rally the civilizations of the galaxy and launch one final mission to take back the Earth in this third entry in the epic intergalactic RPG franchise. The ending of Mass Effect 3 was an especially disappointing part of the original trilogy, as it was vague and almost incomprehensible, leaving beloved characters' fates unclear after the final battle.
The introduction of the Extended Cut , now the default ending in Mass Effect 3 Legendary Edition , helped to fix some of the more glaring problems with the ending and also included what is now known as the Perfect or Best Ending. In the Perfect Ending, it is implied that Commander Shepard survives, along with the entire Normandy squad and all of planet Earth.
While many of the requirements for achieving the Perfect Ending have been rebalanced in Mass Effect Legendary Edition , the process is still the same as it has always been, incentivizing players to amass as many War Assets as possible to achieve it. In the original version, players needed an exceptionally high Galactic Readiness and Effective Military Strength score to unlock the Perfect Ending, which required them to use the multiplayer mode and the tie-in applications.
The rebalancing of War Assets and the Military Strength system in Mass Effect Legendary Edition , and the elimination of multiplayer, means players need to earn a greater number of War Assets to achieve this outcome. While there is no way to enumerate how every decision might translate to War Assets, some general rules apply across the trilogy to ensure Shepard gets the maximum scores possible. These are:.
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